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Nokia 6700 Slide and 7230 budget cameraphones outed

Tuesday 24 November 2009 @ 2:08 am

Nokia have outed two new budget sliders with a strong emphasis on media sharing, the Nokia 6700 Slide and the Nokia 7230.  The 6700 Slide packs a 5-megapixel camera with Carl Zeiss optics, together with onboard editing software, while the 7230 gets a more modest 3.2-megapixel camera.

Both have 3G for high-speed uploads (though only according to the press release; the 7230 data sheet only mentions EDGE), and integration with various (unspecified) social networks that we’re expecting to include Nokia’s own Ovi system and probably Facebook and MySpace.  The 6700 Slide has a 2.2-inch QVGA 16.7m color display, FM radio, mediaplayer and microSD card slot, while the 7230 has a 2.4-inch display.

Both handsets are expected to arrive in Q1 2010, with the Nokia 6700 Slide priced at around €160 ($239) and the Nokia 7230 at €100 ($150) (both pre-tax and pre-subsidy).  Each will be available in various colors.

Press Release:

Fresh looks and smart features: new Nokia 6700 slide and Nokia 7230 unveiled
November 24, 2009

Espoo, Finland – Nokia today unveiled two new 3G slider phones, the Nokia 6700 slide and Nokia 7230, made for the design-conscious consumer and optimized for socializing and sharing with those closest to you.

Available in various fresh colors, with great imaging features and quick access to popular social networking communities, the Nokia 6700 slide and Nokia 7230 make a real style statement.

Both devices are expected to become available in the first quarter of 2010, and the retail prices before taxes and subsidies are anticipated to be EUR 160 for the Nokia 6700 slide, and EUR 100 for the Nokia 7230.

Nokia 6700 slide – Capture and share quickly and easily
With a choice of six fresh and vivid colors – pink, red, petrol blue, aluminum, lime and purple – this slimline slider is sure to turn heads. Its compact size, modern design and aluminum finish feels great in the hand, and fits perfectly even in the smallest pocket or bag.

The smart capabilities of the Nokia 6700 slide are beautifully easy to use: The 5 megapixel camera with Carl Zeiss optics is perfect for capturing and sharing moments as they happen. Favorite images can be edited on the go and uploaded to the web directly from the camera menu. The device’s high speed 3G connectivity ensures your favorite communities are always as close as your Nokia 6700 slide.

Nokia 7230 – Share in style
Being connected has never looked so good. The Nokia 7230’s compact slide design, colorful looks and solid set of features are a package that offers great value for money.

Sharing special moments and joy with friends and family is effortless, thanks to the 3.2 megapixel camera, large 2.4″ display and fast 3G connectivity. With the Nokia 7230 in your pocket, you also have quick access to email, instant messaging and social networks on the go, and the subtle illumination indicates if you have missed calls or messages from your friends.


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Nokia 6700 Slide and 7230 budget cameraphones outed




Gowalla Ups Its Game And Hints At Future Business Models

Tuesday 24 November 2009 @ 1:34 am

 Gowalla Ups Its Game And Hints At Future Business ModelsFor some time now, it has seemed like Foursquare was the only game in town. I mean “game” literally, as of the major location-based services, Foursquare seemed to be the only one really emphasizing gaming elements. But now Gowalla is starting to emphasize it more.

To be fair, Gowalla has had a sort of sub-game based around the dropping and picking up of items (basically, virtual goods) since the beginning. But in the latest build of its iPhone app which hit the App Store today, version 1.3, there are some new gaming aspects. The first is that items now have histories attached to them. This allows you to see who has had an item before you in a city. Looking over some of my items now, it’s actually pretty interesting to see that I know some people who have some of them before me.

While at first the idea behind including items in Gowalla didn’t make sense to me, after meeting with (Gowalla parent) Alamofire CEO Josh Williams, it makes a lot more sense. Aside from this history element, which is interesting, and that different items are of varying scarcities, there is also a plan in place to allow for the items you pick up to be exchanged in real life for actual goods, Williams says. He wasn’t ready to share any specifics just yet, but notes that there are already some interesting proposals on the table to do this. And Gowalla 1.3 is a “bit of a Trojan Horse right now,” for that, he says.

Obviously, the eventual idea behind this is that Gowalla could monetize these transactions. The core concept is similar to what Foursquare is doing with its Mayor Deals, but they too haven’t yet started to monetizing those. With location-based services still in their infancy, all of these services are simply focused on gaining users.

Williams also noted that Gowalla could eventually take a page from Alamofire’s first project, the Facebook app PackRat, and start selling certain items in Gowalla as virtual goods. Williams says they’re just thinking about the idea now, but with the iPhone’s new in-app purchases for free apps, it’s certainly possible.

And there’s another gaming element that Gowalla has added to the latest version of its iPhone app. Now, when you click on a venue, and click on the people tab for it, you can see a list of the top 10 people for that location. This is a list of the users who have checked into that venue the most amount of times over the past 90 days. In Foursquare terms, the top person would be the “mayor,” but again, this is a full top 10 list so more than just the top dog gets recognition.

Perhaps more importantly, with version 1.3, Gowalla has eased some of the GPS restrictions that curbed cheating but made it hard to check-in at certain indoor places. This should be much, much better, Williams tells us. The service is also hard at work on its native Android app, though they recently released a mobile web version that works with Android.

Gowalla is a free download in the App Store, find it here.

Information provided by CrunchBase

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Originally posted here: 
Gowalla Ups Its Game And Hints At Future Business Models




Free iPhone App Detects Bad Breath

Monday 23 November 2009 @ 6:00 pm

 Free iPhone App Detects Bad Breath

 Free iPhone App Detects Bad Breath

ce758966d4tector.jpg Free iPhone App Detects Bad Breath

Though OraBrush doesn’t say exactly how its app detects bad breath, this piece of software will definitely be a conversation piece when out with friends. Plus, you can “easily post the hilarious responses of any breath test on Facebook or Twitter for other friends to enjoy.” Video after the break.

Original post:
Free iPhone App Detects Bad Breath




GenMini: The Custom-Built Handheld SEGA Genesis

Monday 23 November 2009 @ 5:50 pm

 GenMini: The Custom Built Handheld SEGA Genesis

 GenMini: The Custom Built Handheld SEGA Genesis

632a1ab832enesis.jpg GenMini: The Custom Built Handheld SEGA Genesis

Sure, you could just pick up a SEGA Nomad, but building your own portable Genesis is definitely more satisfying, and that’s exactly what Hailrazer did. Called the GenMini, this handheld features a 5-inch PSOne display, 4000mAh lithium-poly camcorder battery, and a relocated cartridge slot. Video after the break.

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GenMini: The Custom-Built Handheld SEGA Genesis




The Super Glue iPhone Prank

Monday 23 November 2009 @ 5:40 pm

 The Super Glue iPhone Prank

 The Super Glue iPhone Prank

22dc0786d6r glue.jpg The Super Glue iPhone Prank

Simply put, wantOWLE wanted people to see “a brand new iPhone 3G just laying on the sidewalk in New York City,” but not just any iPhone 3G. They super glued a $20 fake prop to the sidewalk to see what kind of reactions they’d get. Video after the break.

[via Gawker]

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The Super Glue iPhone Prank




Five Ways Startups Are Tapping Into LinkedIn’s API

Monday 23 November 2009 @ 12:33 pm

b7d23158a6link.jpg Five Ways Startups Are Tapping Into LinkedIn’s APIThis morning, professional social network LinkedIn announced that it is opening up its API for developers to build applications around the platform. While LinkedIn has partnered with Twitter, Microsoft, IBM, Research In Motion and others, this will be the first time startups can tap into the platform.

While LinkedIn is releasing 11 different APIs, they fall into three distinct categories. First, developers will be able to let users easily access their information, profiles, connections and messages via oAuth login. The second functionality is to give users the ability to make actionable decisions about information, but letting them message their LinkedIn contacts, post updates, accept contacts and more. And the third piece of the puzzle is search. So developers will now be able to embed LinkedIn search in other applications.

Although the API is now available for all, LinkedIn has already partnered with a select group of developers. Here are a few examples of their integrations.

TweetDeck172c51d08ftdeck1.jpg Five Ways Startups Are Tapping Into LinkedIn’s API

Twitter, MySpace and Facebook client TweetDeck will be integrated with LinkedIn in its next version. You will be able to add a LinkedIn column to your TweetDeck, showing all the updates from your network that would normally be visible on the LinkedIn web page. From the client, you’ll be able to see a stream of updates from your contacts, view profiles of contacts and comment and message contacts directly from TweetDeck. If you want to filter the LinkedIn column to only show certain types of update (e.g. status updates, connections or profile changes), you will be able to manage this from the new filter panel which will appear when you click the column header.

Posterous

16f739282cerous .jpg Five Ways Startups Are Tapping Into LinkedIn’s APIYou can now add LinkedIn as an autopost site on Posterous. So when you update to Posterous, you’ll be able to update directly to your Status Message on LinkedIn. It doesn’t appear that it works the other way around.

Ribbit

Through Knx.to’s recently launched technology, cloud-based VoIP telephony service Ribbit Mobile will pull in the LinkedIn contact info and status updates from anyone who calls you on Ribbit. It will also pull in info from Facebook, Flickr, Twitter and other social media sites. The idea is to give a social context to all of your contacts, which is definitely useful information for both professional and personal contacts.

JobDASH

084f18f918dash.jpg Five Ways Startups Are Tapping Into LinkedIn’s APIFrom the developers of TwitterJobSearch, comes JobDASH, which is an Adobe Air-powered Twitter and LinkedIn client that serves as a career management tool for IT professionals.t can be used to Track colleagues via LinkedIn, and track industry news. JobDASH also features real-time job listings that are posted on Twitter and cross posted from LinkedIn. You’ll be able to filter listings based on type of job.

Box.net

While Box.net co-founder and CEO Aaron Levie is not yet sure of eventual scope of the integration, it will enable users to take content from Box.net and share it with LinkedIn contacts and on their LinkedIn profiles. Box.net is doing this via its OpenBox platform. The long-term approach is to include LinkedIn data and details on our own users’ profiles (on Box.net) to make a richer experience.

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Five Ways Startups Are Tapping Into LinkedIn’s API




Samsung Omnia II hitting Verizon December 2nd

Monday 23 November 2009 @ 7:14 am

SCH i920 left 170x350 customIt comes as little surprise, given that we knew a release date from sneak-peaks into the carrier’s own systems last week, but Verizon have officially announced that the Samsung Omnia II will drop come December 2nd.  The Windows Mobile 6.5 smartphone will be priced at $199.99 (after a wretched $100 mail-in rebate) presuming a new two-year agreement, which nets you a 3.7-inch AMOLED WVGA touchscreen, EVDO Rev.A, WiFi b/g and a 5-megapixel camera.

There’s also Samsung’s “3D cube” UI, which we’re still less than convinced by, together with Bluetooth and a microSD card slot; Samsung also gave the Omnia II its own 8GB of internal storage.  The usual Verizon app suspects are on-board, which includes V CAST Music, Rhapsody support, V CAST Video-on-Demand, V CAST Song ID, visual voicemail, VZW Tones and VZ Navigator.

Perhaps more interestingly, given that screen, is the support for DivX and Xvid video files, meaning the Omnia II might make for a decent PMP replacement.  So, anybody thinking of picking up this touchscreen Windows Phone as an early Christmas present?

Press Release:

VERIZON WIRELESS ANNOUNCES THE AVAILABILITY OF THE SAMSUNG OMNIA II

November 23, 2009

Full Touch Screen Phone Features Windows Mobile 6.5 Professional, Swype Technology and One-Touch Access to Social Networking and Entertainment Features

BASKING RIDGE, N.J., and DALLAS – Verizon Wireless and Samsung Telecommunications America (Samsung Mobile) today announced the availability of the Samsung Omnia® II™, a full-touch all-in-one smartphone powered by Windows Mobile® 6.5 to keep customers connected to their corporate and personal e-mail accounts and synchronized with their schedules and contacts.
Available Colors: Black with red accents on the battery cover
Key features:
3.7-inch ultra-brilliant touch screen
Widescreen WVGA AMOLED (Wide Video Graphics Array Active-Matrix Organic Light-Emitting Diode) responsive touch screen results in one of the brightest and clearest displays on a mobile phone in the United States
Virtual QWERTY keyboard with Swype technology allows customers to input text faster and easier with one continuous finger or stylus motion across the screen keyboard
Features Windows Mobile 6.5 Professional, which keeps customers connected with corporate and personal e-mail and synchronization of schedules and contacts
Microsoft Office Mobile® enhances productivity with the ability to manage Word, Excel® and PowerPoint® documents
Enhanced 3D cube user interface
Full HTML Web browsing capabilities with Opera 9.5 enhanced browser
One-touch access to social networking sites via shortcut widgets
Supports Verizon Wireless services, including V CAST Music with Rhapsody, V CAST Video on Demand, V CAST Song ID, Visual Voice Mail, VZW Tones, VZ NavigatorSM, Mobile IM and Mobile Email
Additional specifications:
Full messaging suite, including SMS, MMS, Mobile IM, Mobile Email and Corporate Email
Access to social networking applications, including YouTube™, Facebook® and MySpace, with Samsung’s unique TouchWiz™ 2.0 user interface
5.0 megapixel camera with flash and auto-focus and camcorder and decoder with DNSe technology and on-device editing capabilities
Wi-Fi technology (802.11 b/g)
Support for Divx and Xvid movie files
8 GB internal memory and expandable memory of up to 16 GB with microSD™ memory card (card sold separately)
Bluetooth® profiles supported: headset (mono and stereo), hands-free (car kits), object push for vCard, basic imaging, phonebook access profiles. Also supports serial port, dial-up networking, object push for vCalendar, file transfer, basic printing and human interface device profiles
Pricing and availability:

The Samsung Omnia II will be available online at www.verizonwireless.com and in Verizon Wireless Communications Stores beginning Dec. 2 for $199.99 after a $100 mail-in rebate with a new two-year customer agreement. Customers will receive the rebate in the form of a debit card; upon receipt, customers may use the card as cash anywhere debit cards are accepted.
For additional information on Verizon Wireless products and services, visit a Verizon Wireless Communications Store, call 1-800-2 JOIN IN or go to www.verizonwireless.com.


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2010: The Year Android Will Shake Its Money Maker

Saturday 21 November 2009 @ 2:31 pm

17f1bb6e06dollar.jpg 2010: The Year Android Will Shake Its Money Maker

Editor’s note: More and more mobile app developers are deciding to make apps for Android, even though it still doesn’t have the same reach as the iPhone. In this guest post Kevin Nakao, the VP of Mobile for Whitepages, makes the argument for taking the Android plunge now (as he is preparing to with a new Whitepages Android app launching next week). Follow him on Twitter @knakao

Mobile games publisher Gameloft might have thrown in the towel on Android, but that is a mistake. I certainly understand why they gave up on Android. Since launching in February of this year, our own Whitepages Caller ID app has become a top ten grossing Android application, and yet we’ve seen less than $54,000 in revenue. While our iPhone app download counts are in the millions, our Android app downloads are a mere 17 percent of this volume.

Despite our meager return on investment this year, I believe that the real potential for Android app developers lies in the New Year. Here’s why:

End-To-End Goodness

In addition to being an open platform that facilitates device innovation, Android offers choice and progress when it comes to the marketplace where consumers discover and download applications. While iTunes and The Official App Store are the only places consumers can download apps for their iPhone, Android’s open platform allows merchants like MobiHand and HanDango to set up storefronts, ultimately providing more purchasing options for consumers. Google’s focus on improving its the user experience in its own Android market will also continue to boost revenues for app developers. For example, when the recent 1.6 OS (Cupcake) upgrade provided a much needed facelift for the market, we saw an immediate 18 percent lift in sales for our paid Caller ID application.

Billing Options Get Greener

While Google still has a long way to go in terms of reaching as many consumers as iTunes does, with the power of “what’s hot” and capabilities like in-app purchases, they have begun to enlist an armada of players—including carriers with deep experience in integrated billing—to create better markets for the merchandising and sale of applications. In early November, T-Mobile announced that they will launch their own Android market with integrated carrier billing, giving consumers the ability to charge applications to their phone bill. Also on the Google market roadmap is the ability for publishers to offer subscription purchases.

The low friction of bill-to-phone capabilities for consumers and the recurring revenue benefits of subscription services have the potential to drive significant revenue into the hands of developers. For example, we recently launched a service that allows consumers to text any number to 566587 (LOOKUP) to identify unknown callers and the bill-to-phone conversion rates have been two times what we have seen with the application market conversion rates. Thirty-four percent of our customers selected the unlimited subscription option over a single-use fee.

“Always With Me” Needs to be “Always On”

With the influx of more applications that require persistence—streaming music, Facebook, Skype, IM, & Caller ID—Android’s ability to run more than one application at a time is becoming more important. The “always with you, always on” benefits of mobile will be a key advertising opportunity especially for location-based offerings. Publishers will be able to use Android to generate more revenue by staying in front of users to produce more ad impressions. Advertisers also will be able to reach consumers closer to the point of sale, and take advantage of geo-triggered offers. Higher frequency of usage should also reduce churn for subscription-based services.

T-Mobile Got It Started Right, Verizon Will Unleash the Beast

T-Mobile launched the first Android phone in the U.S., and embraced the open platform. Any other U.S. carrier might have been tempted to meddle, but T-Mobile proved that an open platform would not be riddled with malware and abuse. With Verizon now going big on Android, we will start to see significant uptake. Verizon has 89 million customers with an average Data Revenue Per User of $15.69 to T-Mobile’s 33.5 million customers and $10 in Data Revenue Per User. Sprint has the highest data revenue per user of $19 and 48.3 million customers. In short, Verizon and Sprint will attract many more customers willing to spend more money on Android applications.

Android Needs To Be A Player, Not An iPhone Killer

For the same reason developers support multiple game platforms, browsers, and operating systems, Android just needs to achieve enough consumer scale to justify the investment. As long as Google stays focused on providing freedom in an open and competitive ecosystem, app developers will be rewarded. In just six months, we handily recouped our investment from launching an Android application and expect a significant return next year as Google leverages the reach and power of players like Verizon, T-Mobile, Sprint, Motorola, HTC, Dell, and Samsung to grow its platform.

Think Different

Future app developers should approach Android with more than a simple port of an existing iPhone application. Our initial interest in Android was motivated by innovation and new product features that required integration with core device functionality offered by Android but firewalled on the iPhone. Android’s absence of an approval process facilitates rapid product development and the open platform provides the opportunity to innovate, giving every developer the freedom to compete and earn a place in the consumer’s pocket.

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2010: The Year Android Will Shake Its Money Maker




Facebook’s iPhone App Is Broken. Who Will Fix It?

Saturday 21 November 2009 @ 1:43 pm

 Facebook’s iPhone App Is Broken. Who Will Fix It?10 days ago, Facebook developer Joe Hewitt rocked the iPhone development world when he announced that he would stop making iPhone apps because he was fed up with the way Apple is running the App Store. This is significant since Hewitt was pretty much solely responsible for one of the most popular (and best) iPhone apps out there: Facebook’s. And now, just a little over a week later, we may be seeing the downside of Hewitt’s decision.

The Facebook iPhone app is broken [updates below, it appears to be an API problem], and has been for a while now. Every single user profile page contains zero updates or posts. Instead, each loads a stream that reads “USER has no recent posts.” Judging from Twitter searches, tips coming in, and a Facebook thread, this has been the case since at least yesterday, and possibly before that.

To be clear, Facebook’s main News Feed is still being populated with updated items, but if you want to see elements from any individual user, you’re out of luck. And that’s bad when one key feature of the iPhone app is the ability to pin friends’ profiles to your main screen in order to more easily access such information. And it’s really bad when, again, this is one of the most popular apps that there is.

After Hewitt’s decision to stop iPhone development, Facebook’s VP of Communications Elliot Schrage left us a comment reaffirming Facebook’s commitment to Apple and, in particular, their iPhone app. He wrote that Facebook “has a great team of engineers taking over iPhone related development.”

So a full team has replaced Hewitt, but they can’t seem to keep the app from breaking. And I’m not sure they even realize it is broken. But plenty of users do.

Update: In an email, a member of Facebook’s communication team confirmed the issue and says they’ve alerted the engineering team. But I’m still wondering how Facebook’s new iPhone “team” could have either missed this issue or have let it go unresolved for a day or so now?

How many Facebook developers does it take to fix an app? We’ll find out, I guess. The answer should be one: Hewitt. But sadly, that’s not the case anymore.

Update 2: Facebook has responded again that “this is the result of a backend Platform API issue, not the iPhone app. We are pushing a fix shortly.” So it’s a API problem that only affected the iPhone app. That sounds like an iPhone app problem to me — especially considering that Facebook controls both.

Update 3: Joe Hewitt has written to say that, “The FB API has glitches from time to time which break not just the iPhone app, but every app that builds on it, from Blackberry to Seesmic.” So I’ll guess we’ll just chalk up all the iPhone-only complaints to the fact that it’s so popular.

[thanks Andy]

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Facebook’s iPhone App Is Broken. Who Will Fix It?




How Do You Hide From the Internet? [Internet]

Friday 20 November 2009 @ 11:00 pm

1fffb73269shpic2.jpg How Do You Hide From the Internet? [Internet]Wired writer Evan Ratliff spent 27 days in constant fear of getting caught as a small army of amateur and professional investigators hunted him. He had a bounty on his head and the Internet nipping at his heels.

Vanish, a combination of a manhunt and an experiment, began at 5:38 pm on August 14, 2009 as a bold headline on Wired proclaimed “Author Evan Ratliff Is on the Lam. Locate Him and Win $5,000.” We would discover if someone could disappear in today’s world, or whether the electronic trails from ATM, email, and cell phone usage would give him away.

Of course, in Evan’s case it wasn’t just a few concerned family members or police officers looking. It was any person on the Internet whose curiosity was aroused, either by the sheer challenge or by the bounty. Any and all traceable information would be shared over the next few weeks. Soon Evan’s phone records, credit card statements, IP dumps, interviews with friends, and anything that his hunters could dig up would be posted on Twitter, Facebook, and Wired’s own site.

The end goal for the hunters was to locate Evan, photograph him after giving the codeword “fluke,” and then submitting that photo along with a codeword Evan would provide to Wired. And after 27 long days, someone did just that. Evan was caught.

You can read the entire tale here. As you do, consider whether Evan made any genuine mistakes or whether his capture was simply inevitable. Is there a way to disappear, without giving up travel and technology? How would you do it? [Wired]





 How Do You Hide From the Internet? [Internet]
 How Do You Hide From the Internet? [Internet]

 How Do You Hide From the Internet? [Internet]

 How Do You Hide From the Internet? [Internet]

 How Do You Hide From the Internet? [Internet]  How Do You Hide From the Internet? [Internet]  How Do You Hide From the Internet? [Internet]  How Do You Hide From the Internet? [Internet]

 How Do You Hide From the Internet? [Internet]

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How Do You Hide From the Internet? [Internet]




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